Time Will Tell is another important episode of Alias when it comes to establishing and contextualising the mythology of the show and how it directly relates to, particularly, our protagonist Sydney Bristow. With a title both figurative and literal, this episode brings into focus Alias’ growing preoccupation with time, and just how directly the past influences the present.
Jeff Pinkner’s first script for the series, continuing the steady roll out of Bad Robot creatives who will all go onto major recognisable projects in the future, operates very much as a sequel to the third episode Parity, and the pre-credits sequence of A Broken Heart. Time Will Tell very much illuminates just how Alias, while a highly serialised show, remains indebted to its principal influence, The X-Files, in the structural manner it approaches the mythology at the show’s heart – the search for the work of 15th century ‘prophet’ Milo Rambaldi. While the previous four episodes all continued the ongoing narrative sub-plots and storylines for the characters and the complicated double-agent situation Sydney finds herself in, only two of them concern Rambaldi, and in both cases he is very much background.
If ever a cinematic franchise in the making deserved the reboot treatment, it was probably Tomb Raider. The adventures of British Lady, Lara Croft, she of pixelated bosom, cut glass accent and frightening wealth, who so entranced video gamers in the late 1990’s, have not to date had the most auspicious history on the big screen.
For half a generation, Lara Croft was epitomised by Angelina Jolie. The bosom came naturally, the accent less so, but she certainly gave it her best shot in two pictures adapting Eidos’ massively successful female replica of the Indiana Jones series – firstly 2001’s slick, hollow Lara Croft: Tomb Raider, in which Jolie-Lara fought Ser Jorah Mormont who went looking for a magical triangle to stop time (or something) and later in 2003’s slick and, yes, hollow Lara Croft Tomb Raider: The Cradle of Life, in which Jolie-Lara again teamed up with (bellow it) GERARD BUTLER! to stop Mance Rayder (in yet another Game of Thrones connection) from unleashing Pandora’s Box. Not figuratively, you understand, but literally. *The* Pandora and her Box.
Suffice to say, despite fairly decent box office, neither of these films did anything to successfully lift the long-held ‘video game to movie’ curse which has swirled around adaptations of computer games to the big screen since their inception in the 1980’s. The rot undoubtedly started with the fetid 1993 take on Super Mario Bros (arguably the biggest game of the 80’s) and has festered ever since through a cornucopia of cinematic versions of beloved games, some of which were tackled by half-decent directors with fairly strong casts. Assassin’s Creed last year, helmed by Justin Kurzel and starring Michael Fassbender (both fresh off a great new take on Macbeth), was considered the Great Video Game Hope but, alas, it was critically panned. Mind you, I think that film is seriously underrated. But that’s another story. Back to Lara and her tombs…